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Earthquake simulator

Simulation and control software for an audiovisual show inside a hydraulic cabin, with three installations in three countries since 2012.

ControlHidráulicaControl con requisitos temporalesC++
Earthquake simulator
Seismic house at Museo Interactivo Mirador (Santiago, Chile).
Client
BdTec
Problem
Synchronizing video, sound, the hydraulic power unit, the vertical- and horizontal-axis cylinders, lighting and special effects in real time, following scripts of real earthquakes and running continuously in front of the public.
Solution
Control software that runs synchronized scripts across every subsystem of the cabin, with per-script configuration and status supervision of each actuator.
Outcome
Three simulators in operation: Tecnópolis (Argentina, since July 2012, one axis, script of the 1944 Caucete earthquake); Museo Interactivo Mirador — MIM (Santiago, Chile, since November 2012, two axes, 2010 Chile earthquake); and Magmática (Cartago, Costa Rica, since September 2015, two axes, Costa Rican earthquakes).
Deliverables
Control software, scripts and documentation.

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